好消息:求生又要更新了 坏消息:又TM是Tank Run

Description
Take into consideration that those changes are all experimental, so they're all subject to change and that there's no guarantee that any of them will be added to the main game.

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NEW FEATURES

Explosive Ammo will now slow down Tanks for a brief period of time.

Tanks now move a bit slower in water. Still faster than the Survivors, but slow enough to make them easier to deal with and to Survivors be able to use the water strategically to trick Tanks.

Church Guy in the Third Chapter of Death Toll will now become a Tank! He will have much less Health than others however.

MAP SPECIFIC CHANGES

Adrenaline is now more common in The Parish 3 and The Passing 2.

Disabled Tank spawning in the beginning of Dead Air 5.

Enabled Tank spawning in the beginning of Cold Stream 4.

Made the Train Car Tank more special by making his model unique in the chapter and giving him 25% more health.

Finale of Hard Rain now only lasts 8 minutes and delay between Double Tanks is longer to compensate for the small holdout spot that's also surrounded by water, and reduced visibility caused by the storm.

GENERAL CHANGES

Players no longer need to wait for incapped Survivors in order to progress at areas like elevators.

Chapter tweaks are now done via map-specific scripts.

Improved Tank model customization for maps.

Tanks now take a bit longer to punch again after hitting a Survivor.

Survivors will stand up quicker after being revived by a Defibrillator.

Increased duration of Bile Effect to 20 seconds.

FIXES

Music now plays correctly in Finales.

Train Car Tank in the Sacrifice now spawns even if the spawn cap is full.